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Bluehans

About Bluehans

A studio that ships its own products

We build AI products and games people love, and we build the same kind of thing for clients.

Our story

Built by experience, scaled with AI

Bluehans started as a specialised engineering team. We kept seeing off-the-shelf tools fail at scale: plugins break, integrations lag, and the “easy” option becomes the bottleneck.

So we build the real thing. Today Bluehans is the parent of AutorunX, our AI studio for creators, and Rescue & Romance, our mobile game. The same team designs and builds for clients in games, AI for creators, e-commerce and fintech.

We use AI to move faster, and proven engineering principles to keep what we ship stable.

Pravin Shinde, founder of Bluehans
Pravin ShindeFounder & Lead Architect

How we work

From first call to launch

Whether you start from one of our products or a blank page, the path is the same four steps.

  1. Step01

    Discovery & strategy

    We start with your goals. If a ready-made product fits, we start from it; if not, we map the requirements together.

  2. Step02

    Design & architecture

    Ready-made products are deployed to your infrastructure. Custom projects begin with design and architecture.

  3. Step03

    Build & customise

    We tailor the work to your brand and your users. What we build is easy to re-skin and extend.

  4. Step04

    Launch & scale

    A smooth go-live, then systems built to handle growth, so you can focus on your customers.

What we believe

Principles we build by

Production-ready value from day one, without the agency theatre.

  • 01

    Products first

    We build on proven foundations, including our own products, rather than reinventing the wheel.

  • 02

    Design builds trust

    Interfaces are polished until they feel effortless, on the smallest phone first.

  • 03

    Senior engineering

    Performance, security and scale are part of the first sprint, not the last.

  • 04

    Clear pricing

    No hidden fees. Whether it is a product licence or project work, you know what you pay.

  • 05

    You own the code

    What we build for you is yours. No lock-in contracts.

From our design notes

How we think about interfaces

Short essays on the UX laws we lean on every day, from our blog.

Have a project in mind?

Tell us what you are building and we will get back to you.